The Secrets of Myth: No End in Sight
I didn’t even know her name. All I knew is what my son told me: she was one of his online gaming friends and she’d just committed suicide a few days ago. Being one of my son’s friends made her young in my book. And all I could do is shake my head and wonder why this has to happen and if I could have changed that path.
When people ask me why I created Myth I always tell them this: I love the creative aspects of running a game. I like making new friends who share a common interest. I enjoy the collaborative storytelling and play that unites a community of friends together.
But there is really more to it than that.
The biggest reason Myth exists was for the community it creates. This should resonate through the design of the rules, which are developed to foster a sense of teamwork. I am a firm believer in the concept that “friends are the family we choose.” I look at Myth as a sort of family gathering that happens several times a year.
So why is this important?
I believe Myth is more than just a game. It is a group of friendships, that can last a lifetime, forged in cooperative play. It is a network of friends that are just as willing to help each other outside of the game as they are inside the game. While I am disappointed I couldn’t do something to help my son’s online friend, I know that someday what we do will make a difference to someone who needs it. Then, they’ll have no end in sight.